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Stalker call of pripyat weapon mods
Stalker call of pripyat weapon mods












I was using render R2 for those pics(FDL, not enhanced), but I usually play in R3 (DX10). English needs a better word to represent this than "bro," and "nigga" just won't fly for some I'm using 32 bit windows so I'm forced to use one step below max textures (75%). As taken from a forum post by an ex-mod of the GSC forums, Siro:īandits are funny, they yell "blia, ya v oslinu poimal!" which is something like "sh*t, I caught one on my thigh!" and sometimes "patsani, viruchaiteh!" which is "guys/brothers/boys (all in criminal context) get me out of this. Call of Pripyat originally came out in the CIS in October 2009, so quite a bit less than a year ago. To force v-sync, use D3DOverrider, which is included with Riva Tuner (a tool all PC gamers should already have). Or one that makes the final detector show artifacts more clearly. I also recommend the Full Upgrades mod that doesn't lock-off other upgrades once you buy one for that slot. texture_lod 0 Always back yours up before editing it.

stalker call of pripyat weapon mods

r2_tonemap_lowlum 0.5 r2_tonemap_middlegray 1. r2_sun_tsm_proj 0.64 r2_tonemap on r2_tonemap_adaptation 3.5 r2_tonemap_amount 1.

stalker call of pripyat weapon mods

r2_sun_quality st_opt_medium r2_sun_shafts st_opt_low r2_sun_tsm on r2_sun_tsm_bias 0. r2_sun_focus on r2_sun_lumscale 1.0 r2_sun_lumscale_amb 0.2 r2_sun_lumscale_hemi 0.8 r2_sun_near 30. Also you might wanna tweak your user.ltx file (in the appdata folder) to resemble mine for better (less muddy) DOF, more accurate sun shadows, and HDR-like adjustment to darkness: The 3x view distance mod is excellent and minimal impact to performance.














Stalker call of pripyat weapon mods